Saturday, December 28, 2019

Decade of Corporate Greed - 1167 Words

Decade of Corporate Greed Dale Schroll University of Phoenix Axia College As Ronald Reagan Ascended in the 1980’s he reinvented Republican policies that favored deregulation and the growth of business in America. These Ideas markedly opposed the views of the governmental interventionist policies of the 1960’s and 70’s with these ideas Reagan hoped to decrease government Involvement and heavy taxes. With these tax cuts Reagan’s thinking was that many new businesses would spawn and that it would have a trickledown effect by not only empowering businesses to grow and hire more people which in the end would benefit all from those on top in the corporate world all the way down to the lowest person in the company in which†¦show more content†¦This new concentration of wealth created a whole new class of millionaires, however on the downside for every millionaire there were several hundred homeless people. With this came more negativity that came with the corporate greed of the 80’s.For these people who beca me homeless and poor due to these millionaires greed were blamed for dragging down the economy by Republican politicians and their mouthpieces in the media, while the truth we found out later is that indeed it was these rich people who were ripping us off and actually were responsible for dragging down the economy. Going as far to blaming the poor the city of Los Angeles installed a fingerprint system to guard against welfare fraud that cost the city and hardworking tax payers 30 million dollars, and for all of this it caught one cheater. While at the same time â€Å"White collar† crime was rising and costing us more than street crime cost, also doing more damage and arguably causing more deaths. Reagan also had a deregulation of the savings and loans industry which was a total debacle and ended up costing Americans 500 billion dollars which is part of the still current banking problem that is going on today. UnfortunatelyShow MoreRelatedThe Rich And Large Corporations Get Richer967 Words   |  4 PagesIn Sander’s (2011) book, upon reviewing it, a few topics came up. Sanders speaks specifically on how in the United States there are a plethora of corporate greed and corruption. Like Sanders (2011) quotes in his book: The rich and large corporations get richer, the CEOs earn huge compensation packages, and when things get bad, don t worry; Uncle Sam and the American taxpayers are here to bail you out. But when you are in trouble, well, we just can t afford to help you, if you are in the workingRead MoreThe Issue Of Corporate Greed1287 Words   |  6 PagesIn exploring the issue of corporate greed, especially on Wall Street, we can decide if an issue is overblown by asking one question, â€Å"Can a life-ruining, economy-changing financial crisis be skewed for dramatic effect?† The Big Short tells the story of the financial crisis of 2008 and tackles the issue of corp orate greed in the form of the true stories of a few men who saw the crisis coming. The issue is not overblown at all. This can be observed by simply looking to the devastation and chaosRead MoreInternal Auditing : Corporate Fraud, Greed For Power, Money, And Influence1165 Words   |  5 PagesThe purpose of this research is to provide a summary outline on internal auditing by uncovering motives behind corporate fraud, executives greed for power, money and influence. These issues will include a transitory story of the Archer Daniels Midland Company (ADM) scandal which results in fraudulent corporate practices using the fixed pricing scheme. If internal auditing practices were implemented at ADM may have saved investors and customers millions of dollars. This topic shifts to company responsibilitiesRead MoreWallstreet: Money Never Sleeps1208 Words   |  5 Pagesleft in the dust. Gordon Gekko (Michael Douglas) argues that greed is good, and its the foundation of our economy. If so, where does the sense of morality and humanity fit in within a world consumed by power and greed? Set a little over two decades since the last movie, Wall Street: Money Never Sleeps is about a young up and coming Wall Street player a named Jacob Moore, who works as a stock broker, while moon lighting as a corporate CEO for a alternative energy source company. UnfortunatelyRead MoreThe American Culture And Values847 Words   |  4 Pagesto uphold their conception of American values. At the same time, the example of Middletown depicted a rural community incorporating the experience of film into their regular lives, treating it as entertainment alongside shows at the opera house. Decades later, we see film utilized to criticize the social impact of emerging communicative methods, including television and social media in the form of Network (1976) and The Social Network (2010). A method of universal programing, by which centralizedRead MoreEffect of Unethical Behavior676 Words   |  3 PagesEffect of Unethical Behavior: The recent corporate scandals have contributed to huge concerns on why some individuals run their businesses or corporations honestly while others turn into criminals. While these scandals have continued to appear blatantly, the origin or main cause of the unethical practices in accounting are not only complex but also interlocking. As a result of the seemingly evident unethical practice in accounting, organizational ethics and its main contributing factors has becomeRead MoreHow Corporate Greed Is Uniquely A Part Of A Public Administration970 Words   |  4 Pageshow corporate greed is uniquely a part of Americas capitalistic culture. Specifically, through examples, I wish to discuss its relationship with our Democratic system. I will contrast the UK and EU cultures with our own. This subject may appear to be critical of American culture. However, this paper will in part seek to discover without judgment how corporate greed serves to strengthens capitalistic culture, and how the c ulture of capitalism in the American democracy interacts with corporate greedRead MoreAmerican Psycho vs. Wall Street1102 Words   |  5 PagesThe â€Å"Reagan 80s†, a Wall Street bull market and excess for the sake of excess. During this decade, the economy was coming out of a severe recession after 1982 and it exploded shortly thereafter. It seemed out of nowhere, people were getting rich by investing in the stock market. The 80’s was the decade of the corporate raiders. Powerful, money hungry investors would buy companies when their values were on the line and dismantle them, selling off the assets piece by piece and becoming filthy richRead MoreThe Decade Of The 1980 S1423 Words   |  6 PagesThe decade of the 1980 s experienced a massive sorts of changes in economics and culture, this requires a certain analysis of the time and the way culture became intertwined with economics. The culture transformed and allowed the decade to be read as an experience of cultural products between culture and economy. Through the conspicuous consumption of the decade, the 1980s encouraged a cultural shift towards complete commodification (what is this) and interaction with the market. Ronald ReaganRead MoreEthical Issues of the Enron Scandal: A Potential Solution948 Words   |  4 Pagesit a higher stock price. Unfortunately, scandals like Enron are not isolated incidents and the last decade has offered Americans a disheartening perspective with comparable scandals like that of WorldCom and Tyco, Sunbeam, Global Crossing and many more. Companies have a concrete responsibility not just to their investors but to society as a whole to have practices which deter corporate greed and looting and which actively and effectively work to prevent such things from happening. This is actually

Friday, December 20, 2019

The Things They Carries - 779 Words

Thesis Statement: In â€Å"The Things They Carried†, Lieutenant Jimmy Cross is torn between being a good leader and his love for Martha, thus making him a truly dynamic character. I. No matter how hard Lieutenant Cross tries to be a good leader, he cannot stop himself from fantasizing about Martha. a. The hardest thing that the Lieutenant carries is his emotional attachment to Martha. b. Throughout the entire story, Lieutenant Jimmy Cross is struggling to stop thinking about Martha and start being a better leader to his men. c. Although it is difficult, the death of one of his men does guilt Cross into becoming a better Lieutenant. II. Out of all the things he carries, Cross’s emotional baggage for Martha is the†¦show more content†¦The heaviest thing that he carries is his emotional attachment to her. Throughout the entire story, Lieutenant Cross is struggling to stop fantasizing about Martha and start being a better leader to his men. Although it is difficult , the death of one of his men does guilt Cross into becoming a better lieutenant. Out of all the things he carries, Cross’ emotional baggage for Martha is the heaviest of all. It distracts him from his job. It is unhealthy. His love for her is almost an obsession. Martha does not feel the same way about Cross. Lieutenant Cross knows Martha does not love him, but he cannot stop loving her. â€Å"They were not love letters, but Lieutenant Cross was hoping. More than anything, he wanted Martha to love him as he loved her† (95). Throughout the entire story, Cross is torn between Martha and his men. He thinks about her when he should be focused on the war. Even when his men are on dangerous missions, Cross is thinking about Martha. â€Å"And then suddenly, without willing it, he was thinking about Martha. The stresses and fractures, the quick collapse, the two of them buried alive under all that weight. Dense, crushing love† (99). Even though one of his men is in ve ry clear danger, Cross is still daydreaming of Martha. Lieutenant Cross is so wrapped up in his fantasies; it takes the death of one of his men to finally snap him out of it. He blames himself for one of his soldiers getting shot. â€Å"Lieutenant Cross kept to himself. HeShow MoreRelatedThings They Carry1851 Words   |  8 Pagesï » ¿The Things They Carried Staying alive through the war wasn’t the only struggle that the soldiers of the Vietnam War faced. In the novel, The Things They Carried, by Tim O’Brien, the damages are illustrated to see the psychological strain. For some soldiers, trying to forget the unforgettable for some soldiers was more traumatizing than the war itself: Killing people, watching them die; these are all the things that the soldiers have to live with, but some just can’t live with it.   The mental andRead MoreEssay On The Things I Carry1215 Words   |  5 Pages The Things I Carry Like most my age, I am always equipped with a smart phone. Many would deem it necessary in this day and age. Some people get them as young as 10 years old. I only carry one per my parents request. Not to say that I don’t enjoy the perks of having it with me: access to any answer for any question that might be asked, the capability to talk to my family and friends at any given moment throughout the day, and plenty of applications to screw around with if I find myself withRead MoreThings I Carry : The Things We Carrt1291 Words   |  6 Pages The Things We Carry On my left hand is a worn down brown leather watch with a grey face and a silver dial. With miscellaneous clock hands that somehow still tick. And what is usually in my left jean pocket, is my black leather wallet, who has seen better years, but still maintains the ability to hold my 1st grade school I.D. (as well as my current one) to my expired Starbucks gift cards, my apartment gate key. And I like to leave some room for the drivers permit papers that I still havent gottenRead MoreSummary Of The Things They Carry By Tim OBrien1662 Words   |  7 PagesThe Psychological lens further examines the behavior and mindset of a character within a stories text, in order to unveil the deeper meaning. In the story, â€Å"The Things They Carry† the protagonist of the story, â€Å"Tim O’brien† gives the audience an insight upon his traumatic experience in Vietnam, as well as the memories he recalls before being drafted into the military. Focusing more specifically on the fourth chapter, It’s clear that he suffers from either his confusion, guilt, anxiety, as well asRead MoreThe Things They Carries by Tim O ´brien768 Words   |  3 Pages What is â€Å"truth†? In The Things They Carried, the reader has their eyes opened to a new kind of â€Å"truth†; a â€Å"truth† that is not based on the honesty of events, the â€Å"happening-truth†, but the honesty of human nature, the â€Å"story-truth.† The novel itself, The Things They Carried, is comprised of many different stories based on the author Tim O’Brien’s service in the Vietnam war. Recalling from memories of his service, Tim O’Brien intricately weaves fact and fiction into his novel to force the readerRead MoreAn Inside Look At A Soldiers Life in the Vietnam War Essay1346 Words   |  6 Pagesemotional stress that most soldiers carry with them during times of war is due to their inexperience and age. The majority of men who fought in the Vietnam war ranged from ages early as eighteen to their early twenties. Among these men, were sons, spouses, friends, boyfriends, and students, who could not understand the thought of war, killing, or contend with their friends’ unexpected deaths. From the beginning of the story, O’Brien the author of â€Å"The Things They Carried† uses specific details andRead More Relating to Life Struggles Portrayed in Tim OBriens The Things They Carried687 Words   |  3 PagesRelating to Life Struggles Portrayed in Tim OBriens The Things They Carried There are many things that I carry around with me in my daily life that I both need and dont need. Although, I carry many more positive things than I do negative, I know that they are there and how I must learn to use them is essential. Even if I dont carry around physical things like the soldiers in the story, I carry around the thoughts and images of my past and of the opinions and judgments of my future. TroublesRead MoreThe Benefits of Concealed Carry of Firearms Essay1547 Words   |  7 PagesThe Benefits of Concealed Carry Did you know that the concealed carry of firearms has dropped the crime rates in every state across the United States in the states that enforce it. Concealed carry is a very controversial topic in the U.S.. Citizens are either on the pro side, or they are totally against it. Every state in the union either has a law or is in the process of making a law for the concealed carry of weapons. The concealed carry of firearms drastically lowers the crime rates and makeRead MoreThe Things They Carried By Tim O Brien1004 Words   |  5 Pageshis duty he decided to be a writer. His work â€Å"The Things They Carried† is about a group of soldiers that are fighting in the Vietnam War. The first part of the story talks mostly about physical items that each soldier carries, and also mentions the weight of the items as well. Though, there is one exception to the list of physical things. Lieutenant Cross is a character of the story, and Tim O’ Brien quickly states the how the lieut enant carries letters of a girl he loves. Her name is Martha a girlRead MoreThe Campus Carry Bill Is A Controversial Bill985 Words   |  4 Pages The campus carry bill is a controversial bill that has been passed in many states and in August 2016 it will be enforced in Texas. States like Colorado, Idaho, Kansas and Mississippi have all approved the bill allowing private colleges to follow the law or not, however public colleges are only allowed to choose areas on campus that will be gun-free. The campus carry bill states, individuals 21 years of age, which obtain a handgun license, will be able to carry a gun on campus. The idea of the campus

Thursday, December 12, 2019

Futuristic Study

Question: Discuss about theFuturistic Study. Answer: Introduction For over the last 30-40 years technology and its innovations have brought in innovations in the service industry. It has resulted in improved service deliverance and better relationships. This has encouraged service providers to use technology to their benefits and provide better service to the masses. Technological innovations have been used by the government agencies also to build better relationships with the masses and build trust and dependency (Page 2014). Australian Government has brought in the office of Digital Transformation to facilitate changes in service delivery using technological innovations. Technological innovations in healthcare industry is a revolution and are included in the service with an aim to enhance life expectancy, welfare, and diagnosis and healthcare treatments with maximum efficiency and cost control. Technological innovations have benefitted the healthcare organizations and have improved awareness among the public about the side effects of mental healt h issues. The WHO report says that around 20% of the senior adults suffer from some kind of advanced neurological disorders like Alzheimers, Dementia, and Parkinsons and so on. About 17.4% of the populations die because of these diseases. These diseases can happen to anyone, irrespective of their age, race or gender. Current psychotherapy programs offer different form of services but those are either very complex, or available at limited locations or very expensive. Those programs are sometimes also not enough and lacks the required resources (Who.int 2016). Augmented Reality (AR) for Neurological Disorders has been identified as a possible solution to all these issues. Findings It has been identified that innovative healthcare technologies like augmented reality are effective in addressing and countering neurological health disorders. These technologies can assist with the treatment of neurological disorders by providing therapies to the patients in the comfort of their homes. Therefore, there is a significant cost cutting and vast improvement in rehabilitation of neurological disorders. Augmented reality for neurological health disorders have been in use for some time (Hunt et al. 2013). It has been proven effective in many cases and has often been used in different sectors like healthcare, gaming and technology industries. Augmented reality is not a new technology, and it is definitely not a new one in healthcare industry. It has been present in the industry for years and has seen extensive product development and models emerge to make this technology appeal to stakeholders. The interconnected data sources, image displays and real-time screening assist do ctors to provide better treatments to their patients. Any form of data in healthcare sector guides decision making and productivity, and this kind of improved access helps further. The Need In general, the deficiencies brought on by a neurological assault may prompt tenacious or changeless useful constraints including loss of motion, unusual control of developments, loss of coordination, loss of scope of movement, strange stance, spasticity, memory shortages among others. The impediments seriously affect a man's capacity to perform exercises of day by day living and additionally their ability for autonomous living and financial independence. Recuperation is conceivable, however more often than not patients will have lasting impediments or weaknesses. New synaptic associations may likewise be produced in the mind because of the neural pliancy of the focal sensory system (Parsons 2015). The restoration program begins right on time after an underlying stage in the doctor's facility, in which the point is to balance out the patient's condition, control pulse and avoid difficulties. Such a restoration program incorporates intercessions gave by a few masters: physiotherapists, word related specialists, Speech advisors, Neuropsychologists, and so on, contingent upon the requirements of every patient. Traditional practice projects may take after the methodologies proposed by specialists, despite the fact that the neurophysiologic foundations of such projects are still inadequately caught on. Numerous creators portray that there is lacking proof to demonstrate that one treatment is more compelling than whatever other is and the best treatment has not yet been found. Accordingly, the restoration methods may fluctuate starting with one advisor then onto the next and from healing facility to doctor's facility. Recovery projects are mostly in view of speculations additionally intensely depend on the specialists preparing and past experience. There are still numerous holes and inadequacies in the proof base for mediations to advance a solid way of life (Asch and Weinstein 2014). The healthcare industry is the most significant and practical investment of Augment reality technologies. The medical professionals to make difficult medical procedures easier can use the capabilities of this technology. It has been lauded all over for this capability. In spite of so many programs being developed on this technology, many medical professionals are still unknown of the benefits (Almeida, Menezes and Dias 2013). Stakeholders Augmented reality can largely improve the quality of treatments for patients. Risks related to surgical procedures can be reduced by prioritizing information and actions for the doctors who needs to sort out what they have to do. Doctors need to focus on the task at hand, minimize mistakes and reduce diversions. Augmented reality technologies can reduce the time taken to provide the doctor with the necessary details needed and provide them real-time. It is important for the patient and the family members to understand the disease. It is the first necessary step towards treatment and prevention. Augmented reality applications can illustrate the details of the disease and elaborate on its impact with the help of multi-sensory transmission. Doctors and nurses need to make the treatment as painless as possible for the patients. For that, they can use augmented reality technology to diagnose early and treat accordingly. People suffering from neurological problems have problems leading a n ormal life and perform day-to-day activities. There is a need for technologies that can help them lead a normal life and become independent. Augmented reality can transform medical profession. Healthcare industry depends on technological innovations to improve patient care (Ma, Jain and Anderson 2014). Prior to the planning specifications of a framework can be resolved, the methods of operation of the framework must be appropriately distinguished and additionally the clients of the framework in every mode. On account of neurorehabilitation, the key end-clients are frequently recognized as the patients accepting treatment. It can be honest to goodness contended, in any case, that the most significant end-client is really the clinical work force that will recommend, screen, and amend the treatment procedure. Technology Analysis Neurorehabilitation is an exceptionally planned exertion between the patient, treatment staff, and patient care group. The specialist devises a treatment arrange using fitting activities and preparing systems for the patient in light of surveyed levels of practical capacity and change. The patient depends on the accomplished arranging of the specialist with respect to preparing practices for lessening shortages and adapting procedures for lost capacity, while the advisor depends on the patient's collaboration and support in the remedial program set up. Boundaries to treatment execution with respect to the patient, or to proper alteration of the treatment anticipate the part of the advisor, would create a problematic domain for restorative viability (Cai and Goei 2014). In this way to deal with the game interface, augmented reality is a winner. A constant picture of the client arm and workspace is anticipated on the screen and mixed with other virtual items. The client can then associate at the same time with physical questions in the genuine environment while in the meantime interfacing with reenacted protests in the security of a virtual domain. The genuine articles themselves can be spoken to in the virtual environment as items for particular assignments. The client gets quick visual criticism on the area of his/her genuine arm as for the virtual protests and can conceivably take part in an assortment of undertakings that require genuine ADL developments in a genuine scene. Consolidated with a proper ecological scene that can be coordinated to the assignment furthermore, the environment in which the client typically plays out the errand, this furnishes the client with an utilitarian preparing instrument and a higher likelihood of creating abiliti es that will exchange to day by day living situations (Mishra, Anguera and Gazzaley 2016). Once the treatment arrange has been built up and endorsed by the advisor, the patient will have entry to a customized set of amusements and preparing assignments through a safe client login. Default settings in the preparation program ought to provoke the client naturally toward the following instructional course and, when fitting, give notification of up and coming session arrangements or approaching solicitations from his/her therapist(s). A patient landing page ought to likewise be open that permits the patient to move between the instructional meeting and other framework operations, for example, seeing the preparation timetable, general advance results, and informing. Tolerant help in regards to how to play out every preparation work out (e.g., video exhibits, virtual liveliness, and so on. and the preparation objective connected with every practice will be open straightforwardly from the relating amusement execution mode. The amusement scene is introduced to the patient on a sta ndard screen, and the client communicates with the scene through one of various info gadget as endorsed by the specialist and the restorative specialist. The gadget might be a non-specific mouse, joystick, or console, or a particular recovery robot, and its degrees of flexibility are enrolled with the known degrees of opportunity of the diversion through a qualities mapping grid. The design of the qualities mapping network is set up in view of the preparation program being executed, and can be altered by the specialist relying upon the diversion preparing undertakings of intrigue and the restoration gadget recommended (de Ribaupierre et al. 2014). Solution Analysis A definitive objective of a preparation program is to amplify the patient's practical autonomy keeping in mind the end goal to effectively reintegrate into social and home life. In the arranging stage, the specialist tries to adjust a preparation program for the patient that will best work towards accomplishing the objectives already characterized through the appraisal procedure, while in the meantime attempting to regard the patient's individual capacity level and limitations. The significance of fitting the preparation program to the patient, especially the preparation load, is an essential viewpoint paying little heed to the restorative approach taken (Hhne et al 2014). In a non-unified restoration gaming framework, the diversions would be autonomously chosen and designed for trouble, sequenced to give fluctuation, and physically began for every patient. The exertion would be rehashed for every patient, every session, and in every recovery center without a quantitative means for cross-correlation amongst patients and facilities. In this treatment show, execution comes about because of an instructional meeting might be shown to the patient and advisor, however are not put away definitively in an aggregate database. The proposed recovery gaming stage would give the specialist pre-gathered diversions, sequenced with fitting length, force, times of rest, and inconstancy, as indicated by pre-decided patient capacity level. Under this method of operation, the advisor chooses the utilitarian preparing undertakings that will be the center of preparing and the prior preparing programs connected with enhancing these practical objectives are empowered. The advisor would hold the capacity to change the normal, levels of trouble, or patient-particular preparing parameters of intrigue, however can exploit existing treatment arranges and additionally customized treatment arranges that were adjusted and shared by other specialist (Boletsis and McCallum 2014). Impact Augmented reality has made a significant blend and numerous purchasers are thinking about how this most recent innovation will really affect them as it turns out to be all the more broadly utilized. The potential outcomes of augmented reality are actually perpetual and when joined with the innovation of cell phones, which is now entirely effective, augmented reality will take into consideration geo-tracking that will permit astounding encounters for clients. Augmented reality will likewise strongly affect society. One noteworthy field in which enlarged reality will have an immense effect is the medicinal field. It is as of now being utilized for functional purposes and the innovation will assume a critical part later on of solution. For instance, in 2013, an operation was performed utilizing Google Glass and VIPAAR, a virtual AR application. The capacities of this innovation will take into consideration surgeries to be disentangled, offering a sheltered situation and experience to pa tients and lessening the odds of medicinal issues emerging after surgery is performed (Haniff et al. 2014). Applications and games developed with the help of augmented reality technology can help increase physical activity of the patients. These activities can help improve cognitive development and reduce mental disorders and improve socialization by breaking down rigid lifestyles. Augmented reality makes the patients live in a virtual world, and it is risky if they get disconnected from the reality. In addition, it creates a sense of fear in the patients that how they would survive without that virtual world, and can lead to anxiety and stress. Every technology has a loophole by which they can be abused and misused. Another practical risk that can be identified is the fear of privacy of the huge amount of data and power needed for the real time programs. The high performance batteries and long-life devices can demand a lot that the current technological ability cannot fulfill. Low awareness of this technology can slow down broader adoption of it (Serino et al. 2016). Recommendations The augmented reality innovation based diversion outline ought to fundamentally focus on the accompanying points: (1) enhancing capacity through errand situated targets, and (2) augmenting persistent adherence to preparing and recreation. The larger parts of neurological patients are more seasoned grown-ups over the age of 65. Numerous patients have visual or potentially intellectual shortages that breaking point their capacity to peruse or appreciate nitty gritty directions. So also, there are various ages and incapacity related ease of use rules to take after when actualizing diversions that objective this populace of clients. Albeit amusement playing has for some time been rehearsed as a typical movement at senior focuses, retirement groups and other social centers for the elderly group, among elderly clients, playing is frequently not an action that is thought to be prestigious. Elderly individuals are when all is said in done not acquainted with computer games or virtual reality interfaces and they do not commonly appreciate similar types that the young generation plays. Gaming stimulation for elderly ought to be identified with substance well known to the client, ideally from their day-by-day individual lives, it ought to stay away from religion and legislative issues as focal topics, and it ought not present savage substance. Elderly individuals typically like instructive or verifiable data and favor shared recreations to focused ones. Besides, the utilization of composed content and clarification ought to be minimized and where important, ought to be anything but difficult to peruse and get it. Amusements intended for the elderly ought to likewise think about a diminished tactile sharpness and longer reaction time. Conclusions Drawing in and persuading the patient is a center test in keeping up a domain that is helpful for long haul practical restoration. A critical angle in the accomplishment of recovery recreations from the patient point of view is having the capacity to keep up a proper harmony between the test connected with playing out an undertaking and the patient's capacity to perform assignments. The test ought to be coordinated properly as far as both the patient's engine and subjective capacities, keeping in mind the end goal to evade weariness and loss of intrigue if the test is set too low, and then again to stay away from the inverse outrageous of disappointment if the test is set too high. The diversion must test enough to keep the intrigue and consideration of the player and to push the player to perform assignments close to the limit of his or her capacity to advance expanded utilitarian increases. It gives the idea that the present conditions of the artisanship in amusements for neuroreha bilitation are diversions that are not intended to engage or propelling for neurological patient clients. In spite of the fact that there is a developing pool of amusement commitments to the restoration field, new diversions are still required that better address the necessities of the patient from both utilitarian helpful points of view and motivational viewpoints. One astounding push to connect these two angles is through acquainting enlarged reality with the diversion interface. References Almeida, L., Menezes, P. and Dias, J., 2013. Augmented Reality Framework for the Socialization between Elderly People.Handbook of Research on ICTs for Human-Centered Healthcare and Social Care Services, pp.430-448. Asch, D.A. and Weinstein, D.F., 2014. Innovation in medical education.New England Journal of Medicine,371(9), pp.794-795. Boletsis, C. and McCallum, S., 2014. Connecting the player to the doctor: utilising serious games for cognitive training screening.Designing Self-care for Everyday Life., p.5. Cai, Y. and Goei, S.L. eds., 2014.Simulations, serious games and their applications. Springer. de Ribaupierre, S., Kapralos, B., Haji, F., Stroulia, E., Dubrowski, A. and Eagleson, R., 2014. Healthcare training enhancement through virtual reality and serious games. InVirtual, Augmented Reality and Serious Games for Healthcare 1(pp. 9-27). Springer Berlin Heidelberg. Haniff, D., Chamberlain, A., Moody, L. and De Freitas, S., 2014. Virtual environments for mental health issues: a review.Journal of Metabolomics and Systems Biology,3(1), pp.1-10. Hhne, J., Holz, E., Staiger-Slzer, P., Mller, K.R., Kbler, A. and Tangermann, M., 2014. Motor imagery for severely motor-impaired patients: evidence for brain-computer interfacing as superior control solution.PloS one,9(8), p.e104854. Hunt, G.E., Siegfried, N., Morley, K., Sitharthan, T. and Cleary, M., 2013. Psychosocial interventions for people with both severe mental illness and substance misuse.Schizophrenia bulletin, p.sbt160. Ma, M., Jain, L.C. and Anderson, P. eds., 2014.Virtual, augmented reality and serious games for healthcare 1(Vol. 1). Berlin: Springer. Mishra, J., Anguera, J.A. and Gazzaley, A., 2016. Video Games for Neuro-Cognitive Optimization.Neuron,90(2), pp.214-218. Page, T., 2014. Notions of innovation in healthcare services and products.International Journal of Innovation and Sustainable Development,8(3), pp.217-231. Parsons, T.D., 2015. Ecological validity in virtual reality-based neuropsychological assessment.Information Science and Technology,, pp.214-223. Serino, M., Cordrey, K., McLaughlin, L. and Milanaik, R.L., 2016. Pokmon Go and augmented virtual reality games: a cautionary commentary for parents and pediatricians.Current opinion in pediatrics,28(5), pp.673-677. Who.int. (2016). WHO | Neurological Disorders: Public Health Challenges. [online] Available at: https://www.who.int/mental_health/neurology/neurodiso/en/

Wednesday, December 4, 2019

Managing A Value Chain Sales and Production

Question: Discuss about theManaging A Value Chain for Sales and Production. Answer: Introduction According to Ireland, Hoskisson and Hitt (2012: 65), Porter in 1985 introduced the value chain concept and argued that organizations optimize value by managing the flow of sales and production. The author also notes that various benefits can be accrued by adopting the value chain management concepts such as improved profits and revenues as well as customer loyalty. For this reason, the paper analyzes what I have learned about managing a value chain. How My Comprehension of Value Chain Management Transformed By Studying the Subject From the analysis of the activities that characterize the value chain, I realized the role that value chain plays in enhancing customer satisfaction and consequently improved profits and revenues. I also realized that to create value; manufacturing companies must obtain raw materials and utilize them to produce valuable products. Therefore, the profitability of a company greatly depends on the value it creates for its target market (Salzarulo and Jacobs, 2014: 1990). It also depends on how a company connects its value chain activities. The value chain primary activities are those that are directly related to supporting, maintenance, sale and the physical creation of a product. Primary value chain activities include the sales and marketing of the products, offering after sale services and inbound and outbound activities (Morin Jarrell, 2000: 85). Support activities, on the other hand, play a crucial role in primary activities of the value chain. Support activities include technologic al advancements, the management of human resources, the development of infrastructure and procurement (Wilson, 2006: 75). Both support and primary activities form the basis through which companies produces valuable service or product. Overview of Whether What I Have Learned Increases My Awareness Regarding the Significance of Value Chain Management What I have acquired from the subjected has given me a clue on the significance of value chain management. For instance, I know understand that efficient management of the value chain results in greater benefits for the company. Some of the advantages that organizations obtain by managing the value chain include: Reduced Delivery Times Value chain analysis permits manufacturers to strengthen their connection with retailers or wholesalers by delivering their orders in time (Hill Jones, 2010: 60). Retailers and wholesalers also benefit from an excellent value chain because they can actually coordinate their selling and buying activities. Besides, end consumers also benefit from more consistent and faster on-time delivery, especially when goods are moved faster by trade channel partners. Improving Customer Relationships To enhance customer relationships, it is important for organizations to manage their value chain factors successfully. These factors include outbound logistics, operations, and inbound logistics. By effectively managing these factors, the reseller minimizes costs and improves response times for customers (Harrison St. John, 2010: 73). Likewise, to enhance their services, marketing and sales aspects; resellers makes use of rewards or loyalty initiatives to encourage clients to acquire more products and in turn enhance their loyalty towards the company. Optimize Inventory An efficient value chain allows retailers to collaborate with suppliers in an endeavor to integrate the outbound processes of the manufacturer and inbound logistics of the retailer to minimize delivery times. According to Sabri and Shaikh (2010:52), a majority of retailers make use of just-in-time inventory processes to produce more regular and small orders as well as reduce their level of stock. How My Participation in Group Activities Transformed My Knowledge and Perception Regarding Value Chain Management Through group discussions and assignments, I gained significant insights on how the various elements of the value chain work in collaboration to enhance an organization competitive advantage in the industry. I learned that inbound logistics entails all activities related to distributing, storing, and receiving inputs internally. The creation of value using this aspect greatly depends on the relationship between the supplier and the company. Operations, on the other hand, involves all activities that transform inputs into outputs to meet the varying needs of the end consumer whereas outbound logistics allows companies to deliver their service or product to their target audience(Walters Rainbird, 2007: 48). Outbound logistics is defined by things such as the distribution, storage, and collection systems which can either be external or internal to an organization. The service aspect of the value chain entails all activities offered to customers after purchasing a product with the aim o f safeguarding their value. The marketing and sales aspects of the value chain encompass all processes used by the company to persuade customers to purchase products from the company rather from the competitors (Harrison St. John, 2010: 60). However, the manner in which the value of the products is communicated to the client significantly determines the rate at which the company products are purchased. The above elements are considered the primary activities of the value chain, and they require support activities to enhance their effectiveness. Examples of support activities include technological advancements, the management of human resources, the development of infrastructure and procurement management (Harrison St. John, 2010: 61). Through procurement, an organization acquires the needed materials to operate. For instance, through procurement, the organization identifies suppliers whom they negotiate best prices to supply the needed materials. Likewise, the organization through human resource management retains rewards, motivates, trains, hires, and recruits competent staffs who add value to the organization. Infrastructure, on the other hand, includes all the functions and support system that allows a company to maintain its routine operations. Examples of these routine operations include general management, administrative, legal, and accounting functions. The technological de velopment allows the company to protect its knowledge base and at the same time process and manage information. How I Will Utilize the Above Knowledge in My Place of Work From the group discussions and activities, I realized that primary activities of the value chain are considered more important that the support activities. From my analysis, I realized that despite the fact that primary activities play an essential role in directly adding value to the company production process, they should not be considered more crucial than their counterparts (support activities). In the contemporary business environment, innovations or technological improvements in business processes or business models are the drivers of competitive advantage. For this reason, support activities including general management, Research and Development, or informational systems are essential source of product differentiation whereas primary activities enhance a company cost advantage. For this reason, I will consider both primary and support activities in enhancing the company competitiveness in the industry. List of References Harrison, J. S., St. John, C. H. (2010) Foundations in strategic management, Mason, Ohio, South-Western: Cengage Learning. Hill, C. W. L., Jones, G. R. (2010) Strategic management theory: an integrated approach, Boston, MA: Houghton Mifflin. Ireland, R. D., Hoskisson, R. E., Hitt, M. A. (2012)Understanding business strategy: concepts plus, Mason, OH., South-Western: Cengage Learning. Morin, R. A., Jarrell, S. L. (2000) Driving shareholder value: value-building techniques for creating shareholder value, New York: McGraw-Hill. Sabri, E. H., Shaikh, S. N. (2010) Lean and agile value chain management: a guide to the next level of improvement, Ft. Lauderdale, FL: Ross Pub. Salzarulo, P.A, Jacobs, F.R (2014) 'The incremental value of central control in serial supply chains', International Journal of Production Research, vol. 52, no. 7, pp. 1989-2006. Walters, D., Rainbird, M. (2007) Strategic operations management: a value chain approach, Basingstoke: Palgrave Macmillan. Wilson, J. P. (2006). Human resource development: learning training for individuals organizations. London: Kogan Page.